I have always wanted to be able to realize this project based on the concept of this incredible artist .... Longque Chen !
The challenge for me was to be able to recreate this weapon in 3D and at the same time be functional for video games.
It has been a work of modeling high poly, low poly, uv's and textures, skills which I have been improving during these last years and sincerely I'm happy with the result ;)
* The UE4 environment is a free use template from the marketplace *
Model specs:
2 x 4k textures
1 x 2k textures
72.642 tris
Concept artist: https://www.artstation.com/chenlongque
Concept on which I have based:
https://www.artstation.com/artwork/ybV5aR
Explode
Engine